• Virtual Reality (VR): Too Early To Specialize?

    ► Get My BEST-SELLING Book, The Complete Software Developer's Career Guide For FREE ◄ https://simpleprogrammer.com/yt/career-guide-free SUBSCRIBE TO THIS CHANNEL: vid.io/xokz CHECK OUT HIRED.COM: http://simpleprogrammer.com/hiredsp Specialization & Niching Down For Programmers: https://www.youtube.com/playlist?list=PLjwWT1Xy3c4W5SK-MGjp_KSFZF2pEMCt8 Virtual Reality: Too Early To Specialize? So, a lot of you have probably heard of virtual reality (or VR) over the last few months, right? VR is definitely getting more attention and exposure on the media and more attention is being drawn into this amazing area of expertise. So, for those who don't know, Virtual Reality (VR) consists of "Virtual reality (VR) typically refers to computer technologies that use software to generate realistic i...

    published: 07 Dec 2016
  • Best Programming Languages for Augmented Reality

    This video is sponsored by DevMountain Coding Bootcamp https://goo.gl/P4vgKS https://www.patreon.com/chrishawkes This video is sponsored by DevMountain Coding Bootcamp https://goo.gl/P4vgKS https://www.patreon.com/chrishawkes --------- THIS VIDEO IS SPONSORED BY -------------- The Tech Academy http://ow.ly/RAMO30fE7Oc Dev Mountain Coding Bootcamp https://goo.gl/P4vgKS HipsterCode (my website) https://www.hipstercode.com/ JOIN MY SLACK CHANNEL https://www.patreon.com/chrishawkes Donations: https://goo.gl/bTbrp2

    published: 30 May 2017
  • Code in Virtual Reality

    Into programming? Now you can be *into* programming. WEBSITE: http://futurism.com FACEBOOK: https://www.facebook.com/futurism TWITTER: https://twitter.com/futurism INSTAGRAM: https://instagram.com/futurism TUMBLR: http://futurismnews.tumblr.com/

    published: 04 Oct 2016
  • Unite 2016 - 3D Game Programmers Meet Real-World Architects for VR/AR

    Learn all the ways Unity is being used for architecture and construction, including Virtual Reality development. Sanjay Mistry - VIMtrek

    published: 01 Dec 2016
  • VR Programming & The Desk Generation | Code Walks 057

    It's time to take VR programming seriously. We do not write programs, we compose them using sets of known tokens. We are the desk generation, and these are the dark ages. # # THINGS MENTIONED # # ► Introduction to The Theory of Computation https://www.youtube.com/playlist?list=PL601FC994BDD963E4 ► Scratch https://scratch.mit.edu/ # # INTERESTING INITIATIVES # # ► Using Python To Code By Voice https://youtu.be/8SkdfdXWYaI ► Mac VR http://www.getmacvr.com/

    published: 27 Jan 2017
  • Lessons Learned from VR Prototyping

    In this rapid-fire 2016 VRDC talk, Rob Jagnow of Google gives a quick review of some of Google's top lessons and cover the freshest ideas to emerge from their rapid prototyping team. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives. Follow us on Twitter https://twitter.com/Official_GDC Check out our Facebook page for GDC exclusives https://www.facebook.com/GameDevelopersConference Visit our site: http://ubm.io/2ctNvqZ

    published: 06 Feb 2017
  • Virtual reality offers architects "a whole new way of designing"

    New virtual reality tools will allow architects and designers to create buildings and products intuitively in 3D space around them, according to the director of visualisation studio VRtisan. The technology, which couples VR software created for game designers with hand-held motion controllers, offers designers "a completely new tool," according to Ekke Piirisild of the London studio. "It's a whole new way of designing," Piirisild told Dezeen. "It allows designers to create more convincing scenes by designing while immersed in them." VRtisan has created a video demonstrating the design process, which shows an architect using VR game-developer software Unreal Engine in combination with the HTC Vive headset and motion controllers. The movie shows the designer wearing a VR headset and usin...

    published: 17 Jun 2016
  • Programming in Virtual Reality

    music by Christo LaVey

    published: 05 Oct 2016
  • Tabs versus Spaces

    Silicon Valley - S03E06

    published: 30 May 2016
  • Fantastic Contraption and why VR Menus Suck

    VR with tracked controllers makes us re-think how players interact with our games and that should include challenging the very idea of menus. This 2016 talk from Northway Games' Colin Northway will include a survey of how current games are replacing what would traditionaly be a menu with interactible 3D objects and how interface design in VR is getting closer to industrial design and how that's going to make games more intuitive and more fun. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives. Fol...

    published: 26 Apr 2016
  • RiftSketch: Live coding in VR with the Oculus Rift, Firefox WebVR, JavaScript and Three.js

    I built a live-coding web app for the Oculus Rift where you code in JavaScript using Three.js and watch the world change around you in real-time. It's quite a niche application since you need to have an Oculus Rift, be a JavaScript programmer *and* be sufficiently familiar with Three.js but, if you fit that criteria, it's a surprisingly engaging experience! If happen to have a Rift and you want to try it out yourself, download the Windows or OS X or dev build of Firefox that includes the WebVR APIs from http://blog.bitops.com/blog/2014/08/20/updated-firefox-vr-builds/ and visit http://brianpeiris.github.io/RiftSketch with your Rift hooked up. The code's messy but it's up on GitHub: https://github.com/brianpeiris/RiftSketch Edit: Since people keep asking, the music is actually just one ...

    published: 04 Oct 2014
  • The Future of VR and Games

    Leading-edge directions in VR including digital humans, social interaction, user-created content, photorealistic graphics, and breaking down the barriers between genres - and how these trends are contributing towards a new medium resembling the Metaverse from science fiction. Presented by Tim Sweeney from Epic Games

    published: 04 Nov 2016
  • Designing a HUD for a Third-Person VR Game

    In this 2016 VRDC talk, Force Field VR's Joost Peters explains the process that Force Field VR went through to design a proper interface for VR twin-stick shooters. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives. Follow us on Twitter https://twitter.com/Official_GDC Check out our Facebook page for GDC exclusives https://www.facebook.com/GameDevelopersConference Visit our site: http://ubm.io/2ctNvqZ

    published: 05 Dec 2016
  • Getting Started with Yulio: Virtual Reality for Architecture and Interior Design

    Welcome to Yulio! This video will help you get started setting up your account, connecting your devices, exporting VR files and viewing and sharing your VR projects. Yulio is 3D to Virtual Reality software for architecture and interior design. Render your SketchUp, 3ds Max, Revit and Rhino models with our free CAD plugins, and publish to Yulio. **LINKS BELOW** Set up your Oculus account: http://ocul.us/2bJoOu9 Detailed plugin installation guides: 3ds Max: http://bit.ly/2dSYVLi SketchUp: http://bit.ly/2dPN5iU Rhino: http://bit.ly/2dptftZ Download a sample 3D model: https://www.dropbox.com/sh/rhzdxa2y62jmct1/AAApvFZLL99XTE9KDFFBClNBa?dl=0 Exporting Yulio-compatible files from CAD: 3ds Max: http://bit.ly/2dSZfK6 SketchUp: http://bit.ly/2dPN5iU Rhino: http://bit.ly/2dptftZ Revit: http://bi...

    published: 21 Nov 2016
  • Virtual Reality Programming in Real-Time with Python

    A first demo of a virtual reality programming environment I am working on with the intention to be used for teaching introductory computer science topics. This demonstrates how changing the Python code in the environment takes effect immediately. Also shown is that by looking at any object you can see what variable it is most recently stored in. This is part of the functionality intended for teaching. There is still a lot of work to do, but it is a fully functional Python Unity programming environment (if you know how to use Unity already).

    published: 04 Feb 2015
  • Unite 2016 - Understanding VR Performance

    How to maximize VR performance on PC and mobile, allowing you to deliver higher-quality experiences that are smoother, more responsive, and more immersive. This talk walks through the available tools for spotting performance bottlenecks in Unity, Windows, and Android and explores solutions to common problems. David Borel - Oculus

    published: 01 Dec 2016
  • What do programmers actually do?

    I left a physics job to do software engineering. Was it worth it? What do software engineers actually do? Thank you to YouTube for sponsoring this video! http://yt.be/jobsforphysicsgirls Subscribe to physics girl: https://www.youtube.com/subscription_center?add_user=physicswoman Software engineers and programmers code everything from virtual reality to artificial intelligence to unique instruments like engineer Ben Bloomberg made for musician Jacob Collier. Are you considering new job or career? Me too. http://physicsgirl.org/ http://twitter.com/thephysicsgirl http://facebook.com/thephysicsgirl http://instagram.com/thephysicsgirl PO Box 9281 San Diego, CA 92169 Creator: Dianna Cowern Editing: Jabril Ashe Animations: Kyle Norby and Jabril Ashe Thanks to Ben Bloomberg and Kyle Kitzmil...

    published: 01 Dec 2017
  • PBC Programming News Channel How Arduino is used with VR | How Kids will Start Programming in Future

    PBC Programming News Channel ~ Watch the latest programming and technology news that PBC team has put together for you. Can you use Arduino to enhance the Virtual Reality experience? Is a drone the best way to teach programming to the young ones? Artificial Intelligence: Will it benefit from the new Nervana Intel Chip? 1) Brilliant Sole: http://www.wilmingtonbiz.com/technology/2017/10/20/brilliant_soles_vr_toehold/16674 2) Sky High Coding Using Drones to get kids Programming: http://www.techradar.com/news/sky-high-coding-using-drones-to-get-kids-programming 3) Intel Says its computer chips will accelerate AI revolution: https://www.cnet.com/news/intel-says-its-computer-chips-will-accelerate-ai-revolution/ PBC Blogpost: http://www.philosophybehindcoding.com/pbc-news-how-arduino-is...

    published: 26 Oct 2017
  • Vision VR/AR Summit 2017 Keynote

    The Vision VR/AR Summit is an event for artists, engineers, programmers, designers, musicians, directors, producers, hardware manufacturers and researchers. The content and networking are focused on furthering the knowledge base of anyone developing virtual and/or augmented reality content in Unity.

    published: 01 May 2017
  • What is the Best Programming Language to Learn First?

    In this video I will give you some advice on which programming language is the best for you to learn first. This advice is quite subjective so it is worth getting a second opinion. Hopefully, in time, you will find some helpful advice in the comments section below.

    published: 24 Jun 2014
  • Unity vs Unreal Engine : Game Engine Comparison

    This is a comparison of Unreal Engine 4 (UE4.15) with Unity 5 (5.6). I compare the features: UI Editors [00:30] Asset import like static or skeletal meshes [01:54] Animations (Persona, Mecanim) [02:31] Materials [03:53] Programming with C++, C# and Blueprints [04:44] 2D and sprites [06:10] Post-processing and finally [06:34] Cinematics, Sequencer [07:20] with UE4 and Unity. Unity Post-Processing Stack in Assetstore: https://www.assetstore.unity3d.com/en/#!/content/83912 See my social profiles here G+: https://plus.google.com/+JayAnAm Twitter: https://twitter.com/jayanamgames Facebook: https://www.facebook.com/jayanamgames Patreon: https://www.patreon.com/jayanam Production Music courtesy of Epidemic Sound: http://www.epidemicsound.com

    published: 06 Jun 2017
  • Learn How LHB Visualizes Architectural Designs Through VR

    In this video, see how LHB showcases their designs through virtual reality powered by Dell Precision. Learn more: http://dell.com/precision

    published: 28 Mar 2018
  • Why Linus Torvalds doesn't use Ubuntu or Debian

    Linus gives the practical reasons why he doesn't use Ubuntu or Debian.

    published: 04 Sep 2014
  • VR Microtalks: Intersections of Design & Technology

    In this VRDC 2016 talk, Five leaders from a variety of creative backgrounds share practical advice collected from exploring VR and examining where the artistic possibilities overlap with the technical. Learn about everything from Bad UI/UX, to the possibilities of nonliteral spaces, to the principles of building immersion in virtual reality. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives. Follow us on Twitter https://twitter.com/Official_GDC Checkout our Facebook page for GDC exclusives http...

    published: 03 May 2016
developed with YouTube
Virtual Reality (VR): Too Early To Specialize?
9:59

Virtual Reality (VR): Too Early To Specialize?

  • Order:
  • Duration: 9:59
  • Updated: 07 Dec 2016
  • views: 7342
videos
► Get My BEST-SELLING Book, The Complete Software Developer's Career Guide For FREE ◄ https://simpleprogrammer.com/yt/career-guide-free SUBSCRIBE TO THIS CHANNEL: vid.io/xokz CHECK OUT HIRED.COM: http://simpleprogrammer.com/hiredsp Specialization & Niching Down For Programmers: https://www.youtube.com/playlist?list=PLjwWT1Xy3c4W5SK-MGjp_KSFZF2pEMCt8 Virtual Reality: Too Early To Specialize? So, a lot of you have probably heard of virtual reality (or VR) over the last few months, right? VR is definitely getting more attention and exposure on the media and more attention is being drawn into this amazing area of expertise. So, for those who don't know, Virtual Reality (VR) consists of "Virtual reality (VR) typically refers to computer technologies that use software to generate realistic images, sounds and other sensations that replicate a real environment (or create an imaginary setting), and simulate a user's physical presence in this environment, by enabling the user to interact with this space and any objects depicted therein using specialized display screens or projectors and other devices. VR has been defined as "...a realistic and immersive simulation of a three-dimensional environment, created using interactive software and hardware, and experienced or controlled by movement of the body" or as an "immersive, interactive experience generated by a computer". A person using virtual reality equipment is typically able to "look around" the artificial world, move about in it and interact with features or items that are depicted on a screen or in goggles. Virtual realities artificially create sensory experiences, which can include sight, touch, hearing, and, less commonly, smell. Most 2016-era virtual realities are displayed either on a computer monitor, a projector screen, or with a virtual reality headset (also called head-mounted display or HMD). HMDs typically take the form of head-mounted goggles with a screen in front of the eyes. Some simulations include additional sensory information and provide sounds through speakers or headphones. Virtual Reality actually brings the user into the digital world by cutting off outside stimuli. In this way user is solely focusing on the digital content." (Source: https://en.wikipedia.org/wiki/Virtual_reality) So, all this attention may raise a lot of different questions to programmers that want to specialize in VR. Is it too early? How it the market right now? Is it a shot in the dark? Watch this video and find out! If you have a question, email me at john@simpleprogrammer.com If you liked this video, share, like and, of course, subscribe! Subscribe To My YouTube Channel: http://bit.ly/1zPTNLT Visit Simple Programmer Website: http://simpleprogrammer.com/ Connect with me on social media: Facebook: https://www.facebook.com/SimpleProgrammer Twitter: https://twitter.com/jsonmez Other Links: Sign up for the Simple Programmer Newsletter: http://simpleprogrammer.com/email Simple Programmer blog: http://simpleprogrammer.com/blog Learn how to learn anything quickly: http://10stepstolearn.com Boost your career now: http://devcareerboost.com Other Related Topics: software development, programming, coding
https://wn.com/Virtual_Reality_(Vr)_Too_Early_To_Specialize
Best Programming Languages for Augmented Reality
9:01

Best Programming Languages for Augmented Reality

  • Order:
  • Duration: 9:01
  • Updated: 30 May 2017
  • views: 11068
videos
This video is sponsored by DevMountain Coding Bootcamp https://goo.gl/P4vgKS https://www.patreon.com/chrishawkes This video is sponsored by DevMountain Coding Bootcamp https://goo.gl/P4vgKS https://www.patreon.com/chrishawkes --------- THIS VIDEO IS SPONSORED BY -------------- The Tech Academy http://ow.ly/RAMO30fE7Oc Dev Mountain Coding Bootcamp https://goo.gl/P4vgKS HipsterCode (my website) https://www.hipstercode.com/ JOIN MY SLACK CHANNEL https://www.patreon.com/chrishawkes Donations: https://goo.gl/bTbrp2
https://wn.com/Best_Programming_Languages_For_Augmented_Reality
Code in Virtual Reality
0:44

Code in Virtual Reality

  • Order:
  • Duration: 0:44
  • Updated: 04 Oct 2016
  • views: 8297
videos
Into programming? Now you can be *into* programming. WEBSITE: http://futurism.com FACEBOOK: https://www.facebook.com/futurism TWITTER: https://twitter.com/futurism INSTAGRAM: https://instagram.com/futurism TUMBLR: http://futurismnews.tumblr.com/
https://wn.com/Code_In_Virtual_Reality
Unite 2016 - 3D Game Programmers Meet Real-World Architects for VR/AR
30:59

Unite 2016 - 3D Game Programmers Meet Real-World Architects for VR/AR

  • Order:
  • Duration: 30:59
  • Updated: 01 Dec 2016
  • views: 9137
videos
Learn all the ways Unity is being used for architecture and construction, including Virtual Reality development. Sanjay Mistry - VIMtrek
https://wn.com/Unite_2016_3D_Game_Programmers_Meet_Real_World_Architects_For_Vr_Ar
VR Programming & The Desk Generation | Code Walks 057
16:49

VR Programming & The Desk Generation | Code Walks 057

  • Order:
  • Duration: 16:49
  • Updated: 27 Jan 2017
  • views: 954
videos
It's time to take VR programming seriously. We do not write programs, we compose them using sets of known tokens. We are the desk generation, and these are the dark ages. # # THINGS MENTIONED # # ► Introduction to The Theory of Computation https://www.youtube.com/playlist?list=PL601FC994BDD963E4 ► Scratch https://scratch.mit.edu/ # # INTERESTING INITIATIVES # # ► Using Python To Code By Voice https://youtu.be/8SkdfdXWYaI ► Mac VR http://www.getmacvr.com/
https://wn.com/Vr_Programming_The_Desk_Generation_|_Code_Walks_057
Lessons Learned from VR Prototyping
32:41

Lessons Learned from VR Prototyping

  • Order:
  • Duration: 32:41
  • Updated: 06 Feb 2017
  • views: 7089
videos
In this rapid-fire 2016 VRDC talk, Rob Jagnow of Google gives a quick review of some of Google's top lessons and cover the freshest ideas to emerge from their rapid prototyping team. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives. Follow us on Twitter https://twitter.com/Official_GDC Check out our Facebook page for GDC exclusives https://www.facebook.com/GameDevelopersConference Visit our site: http://ubm.io/2ctNvqZ
https://wn.com/Lessons_Learned_From_Vr_Prototyping
Virtual reality offers architects "a whole new way of designing"
4:09

Virtual reality offers architects "a whole new way of designing"

  • Order:
  • Duration: 4:09
  • Updated: 17 Jun 2016
  • views: 45171
videos
New virtual reality tools will allow architects and designers to create buildings and products intuitively in 3D space around them, according to the director of visualisation studio VRtisan. The technology, which couples VR software created for game designers with hand-held motion controllers, offers designers "a completely new tool," according to Ekke Piirisild of the London studio. "It's a whole new way of designing," Piirisild told Dezeen. "It allows designers to create more convincing scenes by designing while immersed in them." VRtisan has created a video demonstrating the design process, which shows an architect using VR game-developer software Unreal Engine in combination with the HTC Vive headset and motion controllers. The movie shows the designer wearing a VR headset and using the hand-held controllers as an input device for Unreal Engine, allowing him to create walls, doors and furniture around him in 3D space. Read more on Dezeen: http://www.dezeen.com/2016/05/25/virtual-reality-designing-architects-vrtisan-unreal-engine-htc-vive/ Subscribe to our YouTube channel for the latest architecture and design movies: http://bit.ly/1tcULvh
https://wn.com/Virtual_Reality_Offers_Architects_A_Whole_New_Way_Of_Designing
Programming in Virtual Reality
0:53

Programming in Virtual Reality

  • Order:
  • Duration: 0:53
  • Updated: 05 Oct 2016
  • views: 2602
videos
music by Christo LaVey
https://wn.com/Programming_In_Virtual_Reality
Tabs versus Spaces
2:51

Tabs versus Spaces

  • Order:
  • Duration: 2:51
  • Updated: 30 May 2016
  • views: 629645
videos https://wn.com/Tabs_Versus_Spaces
Fantastic Contraption and why VR Menus Suck
29:36

Fantastic Contraption and why VR Menus Suck

  • Order:
  • Duration: 29:36
  • Updated: 26 Apr 2016
  • views: 8424
videos
VR with tracked controllers makes us re-think how players interact with our games and that should include challenging the very idea of menus. This 2016 talk from Northway Games' Colin Northway will include a survey of how current games are replacing what would traditionaly be a menu with interactible 3D objects and how interface design in VR is getting closer to industrial design and how that's going to make games more intuitive and more fun. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives. Follow us on Twitter https://twitter.com/Official_GDC Checkout our Facebook page for GDC exclusives https://www.facebook.com/GameDevelopersConference http://www.gdconf.com/
https://wn.com/Fantastic_Contraption_And_Why_Vr_Menus_Suck
RiftSketch: Live coding in VR with the Oculus Rift, Firefox WebVR, JavaScript and Three.js
10:36

RiftSketch: Live coding in VR with the Oculus Rift, Firefox WebVR, JavaScript and Three.js

  • Order:
  • Duration: 10:36
  • Updated: 04 Oct 2014
  • views: 258596
videos
I built a live-coding web app for the Oculus Rift where you code in JavaScript using Three.js and watch the world change around you in real-time. It's quite a niche application since you need to have an Oculus Rift, be a JavaScript programmer *and* be sufficiently familiar with Three.js but, if you fit that criteria, it's a surprisingly engaging experience! If happen to have a Rift and you want to try it out yourself, download the Windows or OS X or dev build of Firefox that includes the WebVR APIs from http://blog.bitops.com/blog/2014/08/20/updated-firefox-vr-builds/ and visit http://brianpeiris.github.io/RiftSketch with your Rift hooked up. The code's messy but it's up on GitHub: https://github.com/brianpeiris/RiftSketch Edit: Since people keep asking, the music is actually just one of the royalty-free tracks from YouTube's audio library called "Grass" by "Silent Partner": https://www.youtube.com/audiolibrary_download?vid=2545f834238bcd11
https://wn.com/Riftsketch_Live_Coding_In_Vr_With_The_Oculus_Rift,_Firefox_Webvr,_Javascript_And_Three.Js
The Future of VR and Games
42:27

The Future of VR and Games

  • Order:
  • Duration: 42:27
  • Updated: 04 Nov 2016
  • views: 31950
videos
Leading-edge directions in VR including digital humans, social interaction, user-created content, photorealistic graphics, and breaking down the barriers between genres - and how these trends are contributing towards a new medium resembling the Metaverse from science fiction. Presented by Tim Sweeney from Epic Games
https://wn.com/The_Future_Of_Vr_And_Games
Designing a HUD for a Third-Person VR Game
24:13

Designing a HUD for a Third-Person VR Game

  • Order:
  • Duration: 24:13
  • Updated: 05 Dec 2016
  • views: 4595
videos
In this 2016 VRDC talk, Force Field VR's Joost Peters explains the process that Force Field VR went through to design a proper interface for VR twin-stick shooters. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives. Follow us on Twitter https://twitter.com/Official_GDC Check out our Facebook page for GDC exclusives https://www.facebook.com/GameDevelopersConference Visit our site: http://ubm.io/2ctNvqZ
https://wn.com/Designing_A_Hud_For_A_Third_Person_Vr_Game
Getting Started with Yulio: Virtual Reality for Architecture and Interior Design
4:10

Getting Started with Yulio: Virtual Reality for Architecture and Interior Design

  • Order:
  • Duration: 4:10
  • Updated: 21 Nov 2016
  • views: 7778
videos
Welcome to Yulio! This video will help you get started setting up your account, connecting your devices, exporting VR files and viewing and sharing your VR projects. Yulio is 3D to Virtual Reality software for architecture and interior design. Render your SketchUp, 3ds Max, Revit and Rhino models with our free CAD plugins, and publish to Yulio. **LINKS BELOW** Set up your Oculus account: http://ocul.us/2bJoOu9 Detailed plugin installation guides: 3ds Max: http://bit.ly/2dSYVLi SketchUp: http://bit.ly/2dPN5iU Rhino: http://bit.ly/2dptftZ Download a sample 3D model: https://www.dropbox.com/sh/rhzdxa2y62jmct1/AAApvFZLL99XTE9KDFFBClNBa?dl=0 Exporting Yulio-compatible files from CAD: 3ds Max: http://bit.ly/2dSZfK6 SketchUp: http://bit.ly/2dPN5iU Rhino: http://bit.ly/2dptftZ Revit: http://bit.ly/2dBXBqQ Autodesk A360 Cloud Rendering: http://bit.ly/2dBXBqQ
https://wn.com/Getting_Started_With_Yulio_Virtual_Reality_For_Architecture_And_Interior_Design
Virtual Reality Programming in Real-Time with Python
2:02

Virtual Reality Programming in Real-Time with Python

  • Order:
  • Duration: 2:02
  • Updated: 04 Feb 2015
  • views: 4910
videos
A first demo of a virtual reality programming environment I am working on with the intention to be used for teaching introductory computer science topics. This demonstrates how changing the Python code in the environment takes effect immediately. Also shown is that by looking at any object you can see what variable it is most recently stored in. This is part of the functionality intended for teaching. There is still a lot of work to do, but it is a fully functional Python Unity programming environment (if you know how to use Unity already).
https://wn.com/Virtual_Reality_Programming_In_Real_Time_With_Python
Unite 2016 - Understanding VR Performance
49:01

Unite 2016 - Understanding VR Performance

  • Order:
  • Duration: 49:01
  • Updated: 01 Dec 2016
  • views: 4268
videos
How to maximize VR performance on PC and mobile, allowing you to deliver higher-quality experiences that are smoother, more responsive, and more immersive. This talk walks through the available tools for spotting performance bottlenecks in Unity, Windows, and Android and explores solutions to common problems. David Borel - Oculus
https://wn.com/Unite_2016_Understanding_Vr_Performance
What do programmers actually do?
9:20

What do programmers actually do?

  • Order:
  • Duration: 9:20
  • Updated: 01 Dec 2017
  • views: 764852
videos
I left a physics job to do software engineering. Was it worth it? What do software engineers actually do? Thank you to YouTube for sponsoring this video! http://yt.be/jobsforphysicsgirls Subscribe to physics girl: https://www.youtube.com/subscription_center?add_user=physicswoman Software engineers and programmers code everything from virtual reality to artificial intelligence to unique instruments like engineer Ben Bloomberg made for musician Jacob Collier. Are you considering new job or career? Me too. http://physicsgirl.org/ http://twitter.com/thephysicsgirl http://facebook.com/thephysicsgirl http://instagram.com/thephysicsgirl PO Box 9281 San Diego, CA 92169 Creator: Dianna Cowern Editing: Jabril Ashe Animations: Kyle Norby and Jabril Ashe Thanks to Ben Bloomberg and Kyle Kitzmiller!
https://wn.com/What_Do_Programmers_Actually_Do
PBC Programming News Channel How Arduino is used with VR | How Kids will Start Programming in Future
5:23

PBC Programming News Channel How Arduino is used with VR | How Kids will Start Programming in Future

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  • Duration: 5:23
  • Updated: 26 Oct 2017
  • views: 603
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PBC Programming News Channel ~ Watch the latest programming and technology news that PBC team has put together for you. Can you use Arduino to enhance the Virtual Reality experience? Is a drone the best way to teach programming to the young ones? Artificial Intelligence: Will it benefit from the new Nervana Intel Chip? 1) Brilliant Sole: http://www.wilmingtonbiz.com/technology/2017/10/20/brilliant_soles_vr_toehold/16674 2) Sky High Coding Using Drones to get kids Programming: http://www.techradar.com/news/sky-high-coding-using-drones-to-get-kids-programming 3) Intel Says its computer chips will accelerate AI revolution: https://www.cnet.com/news/intel-says-its-computer-chips-will-accelerate-ai-revolution/ PBC Blogpost: http://www.philosophybehindcoding.com/pbc-news-how-arduino-is-used-with-virtual-reality-how-kids-will-start-programming-in-the-future/ I’m inviting you to join one of my winning courses on Udemy! Python? Java? C++ Full course? The choice is yours. With our coupons, you can get the course of your choice with $9.99 only. This is the lowest price allowed by Udemy! PYTHON https://www.udemy.com/learn-programming-in-python-with-the-power-of-animation/?couponCode=EMAIL-JAN JAVA https://www.udemy.com/learn-programming-in-java/?couponCode=EMAIL-JAN C++ https://www.udemy.com/learn-programming-in-cpp/?couponCode=EMAIL-JAN In this video, you will watch How Arduino is used with Virtual Reality, what is the best way for little kids to start programming and of course the new Intel Chip that is specialized in Artificial Intelligence. This is a really exciting day for the PBC team! We have decided to create a new YouTube series. How to Use Arduino Here you will learn and discuss in which language to invest your time, which are the latest technologies that you can start working on and in general news that is relevant for programmers news. How to Start programming Intel Artificial Intelligence The first story of the Day includes Arduino and Virtual reality, which are the two most likable toys for every programmer. I am sure that many of you have already noticed the limitations of virtual reality, especially when it comes to moving inside the game. How to Use Arduino From the dawn of gaming, people move around with keys or the magic joystick. Intel Artificial Intelligence, We haven’t seen any major innovation in this particular field for a long time and when we finally have something as different as Virtual Reality and its mechanics we expect it to change the whole experience, not only the visuals. However, what we finally get to use is a PlayStation controller. programmers news, How to Start programming So the product is called Brilliant Sole and the idea is self-explanatory. It is a Smart sole that uses Arduino to process various input data from force sensors. With that design and of course a really good team of programmers, How to Use Arduino many of whom need to be specialized in Signal processing, a great final product was created that can identify when the user walks, runs, sits and many more. programmers news The Second story includes one of my favorite topics, where and how our younger generation will be included in the programming world. So what if I tell you that you can use a toy that is being used every day by kids and transform it into a game that is been played with coding? More specifically, you can use if statements, for, loop, variables and all that great staff, but you will use them with little blocks. programmers news, Intel Artificial Intelligence So Tynker captures the attention and imagination of pre-teens with a Parrot mini Drone. This little guy can make everything that you expect from a Drone with the small added feature of block coding. Tynker’s coding language is based on sticking blocks together to create sequences. How to Start programming The last story is about a new Intel dedicated computer chip that will accelerate AI. This chip is called Nervana and promises to make AI 100 times faster. programmers news, Intel Artificial Inteligence As you already know many companies like Apple, Google, Qualcomm and Nvidia have already tried to design chips to accelerate this type of processes. However, Intel promised a major speed increase due to the fact that this chip is designed from the ground up for neural processing. How to Use Arduino So I believe that we just need to wait for the results and because most of us are programmers, I think that it will be cool when we actually have the opportunity to work with it. How to Start programming ----------------------------------------------------------------------------------- Last Video: https://goo.gl/CBYVk9 ----------------------------------------------------------------------------------- Philosophy Behind Coding (PBC) Keep Coding Guys!
https://wn.com/Pbc_Programming_News_Channel_How_Arduino_Is_Used_With_Vr_|_How_Kids_Will_Start_Programming_In_Future
Vision VR/AR Summit 2017 Keynote
2:32:12

Vision VR/AR Summit 2017 Keynote

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  • Duration: 2:32:12
  • Updated: 01 May 2017
  • views: 69230
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The Vision VR/AR Summit is an event for artists, engineers, programmers, designers, musicians, directors, producers, hardware manufacturers and researchers. The content and networking are focused on furthering the knowledge base of anyone developing virtual and/or augmented reality content in Unity.
https://wn.com/Vision_Vr_Ar_Summit_2017_Keynote
What is the Best Programming Language to Learn First?
19:06

What is the Best Programming Language to Learn First?

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  • Duration: 19:06
  • Updated: 24 Jun 2014
  • views: 494794
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In this video I will give you some advice on which programming language is the best for you to learn first. This advice is quite subjective so it is worth getting a second opinion. Hopefully, in time, you will find some helpful advice in the comments section below.
https://wn.com/What_Is_The_Best_Programming_Language_To_Learn_First
Unity vs Unreal Engine : Game Engine Comparison
8:49

Unity vs Unreal Engine : Game Engine Comparison

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  • Duration: 8:49
  • Updated: 06 Jun 2017
  • views: 310095
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This is a comparison of Unreal Engine 4 (UE4.15) with Unity 5 (5.6). I compare the features: UI Editors [00:30] Asset import like static or skeletal meshes [01:54] Animations (Persona, Mecanim) [02:31] Materials [03:53] Programming with C++, C# and Blueprints [04:44] 2D and sprites [06:10] Post-processing and finally [06:34] Cinematics, Sequencer [07:20] with UE4 and Unity. Unity Post-Processing Stack in Assetstore: https://www.assetstore.unity3d.com/en/#!/content/83912 See my social profiles here G+: https://plus.google.com/+JayAnAm Twitter: https://twitter.com/jayanamgames Facebook: https://www.facebook.com/jayanamgames Patreon: https://www.patreon.com/jayanam Production Music courtesy of Epidemic Sound: http://www.epidemicsound.com
https://wn.com/Unity_Vs_Unreal_Engine_Game_Engine_Comparison
Learn How LHB Visualizes Architectural Designs Through VR
2:21

Learn How LHB Visualizes Architectural Designs Through VR

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  • Duration: 2:21
  • Updated: 28 Mar 2018
  • views: 506
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In this video, see how LHB showcases their designs through virtual reality powered by Dell Precision. Learn more: http://dell.com/precision
https://wn.com/Learn_How_Lhb_Visualizes_Architectural_Designs_Through_Vr
Why Linus Torvalds doesn't use Ubuntu or Debian
2:43

Why Linus Torvalds doesn't use Ubuntu or Debian

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  • Duration: 2:43
  • Updated: 04 Sep 2014
  • views: 1500372
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Linus gives the practical reasons why he doesn't use Ubuntu or Debian.
https://wn.com/Why_Linus_Torvalds_Doesn't_Use_Ubuntu_Or_Debian
VR Microtalks: Intersections of Design & Technology
51:33

VR Microtalks: Intersections of Design & Technology

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  • Duration: 51:33
  • Updated: 03 May 2016
  • views: 2647
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In this VRDC 2016 talk, Five leaders from a variety of creative backgrounds share practical advice collected from exploring VR and examining where the artistic possibilities overlap with the technical. Learn about everything from Bad UI/UX, to the possibilities of nonliteral spaces, to the principles of building immersion in virtual reality. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives. Follow us on Twitter https://twitter.com/Official_GDC Checkout our Facebook page for GDC exclusives https://www.facebook.com/GameDevelopersConference http://www.gdconf.com/
https://wn.com/Vr_Microtalks_Intersections_Of_Design_Technology
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