• Virtual Reality (VR): Too Early To Specialize?

    FREE COURSE - 5 Learning Mistakes Software Developers Make https://simpleprogrammer.com/learn-faster SUBSCRIBE TO THIS CHANNEL: vid.io/xokz CHECK OUT HIRED.COM: http://simpleprogrammer.com/hiredsp Specialization & Niching Down For Programmers: https://www.youtube.com/playlist?list=PLjwWT1Xy3c4W5SK-MGjp_KSFZF2pEMCt8 Virtual Reality: Too Early To Specialize? So, a lot of you have probably heard of virtual reality (or VR) over the last few months, right? VR is definitely getting more attention and exposure on the media and more attention is being drawn into this amazing area of expertise. So, for those who don't know, Virtual Reality (VR) consists of "Virtual reality (VR) typically refers to computer technologies that use software to generate realistic images, sounds and other sensations ...

    published: 07 Dec 2016
  • Unite 2016 - 3D Game Programmers Meet Real-World Architects for VR/AR

    Learn all the ways Unity is being used for architecture and construction, including Virtual Reality development. Sanjay Mistry - VIMtrek

    published: 01 Dec 2016
  • Best Programming Languages for Augmented Reality

    ---- !! SPONSORS !! ----- DevMountain Coding Bootcamp https://goo.gl/P4vgKS Hipster Code https://www.hipstercode.com/ CONTRIBUTE: PayPal: https://www.paypal.me/realchrishawkes Patreon: https://www.patreon.com/chrishawkes

    published: 30 May 2017
  • Programming in Virtual Reality

    music by Christo LaVey

    published: 05 Oct 2016
  • Vision VR/AR Summit 2017 Keynote

    The Vision VR/AR Summit is an event for artists, engineers, programmers, designers, musicians, directors, producers, hardware manufacturers and researchers. The content and networking are focused on furthering the knowledge base of anyone developing virtual and/or augmented reality content in Unity.

    published: 01 May 2017
  • The Art Of: 3D - How To Make an Augmented Reality App (Exclusive) - Ovation

    Kelly Hecker (Lead Game Programmer at Art + Science Labs) gives a tutorial to create your own augmented reality app. Check out Art + Science Labs - http://artscilabs.com/ Step 1 - Download the Unity Game Engine free - https://unity3d.com/unity/download Step 2 - Download Vuforia - https://www.vuforia.com/ Step 3 - Find an image as a marker. Step 4 - Add your target, give it a name and drag your picture in. Click the check box and download selected targets Step 5- Find free 3D models for the tutorial - https://www.assetstore.unity3d.com/#/category/0 Step 6 - Open Vuforia and import your marker and 3D model. Step 7 - Add an AR camera by going to prefabs and then AR camera. Drag that into your scene. Step 8 - Drag the image target into your scene. Step 9 - Go to your AR camer...

    published: 19 Mar 2014
  • Lessons Learned from VR Prototyping

    In this rapid-fire 2016 VRDC talk, Rob Jagnow of Google gives a quick review of some of Google's top lessons and cover the freshest ideas to emerge from their rapid prototyping team. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives. Follow us on Twitter https://twitter.com/Official_GDC Check out our Facebook page for GDC exclusives https://www.facebook.com/GameDevelopersConference Visit our site: http://ubm.io/2ctNvqZ

    published: 06 Feb 2017
  • Unite Europe 2017 - VR and AR applications in car development

    Virtual Engineering Lab (VEL) at Volkswagen AG builds tailor-made VR/AR solutions for engineers, designers and stylists involved in the process of car development. In this talk, they share insight into the car development process and how they push Unity, VR HMDs and HoloLens to the limit in order to replace or augment physical mock-ups of car prototypes (e.g. clay models) with virtual ones. For more information on Unite Europe and future Unite events visit this page. https://unite.unity.com/ Przemyslaw Korzeniowski - Volkswagen AG / Imperial College London Oliver Schnabel - Volkswagen AG

    published: 10 Jul 2017
  • The Future of Design

    SpaceX is exploring methods for engineers to accelerate their workflow by designing more directly in 3D. We are integrating breakthroughs in sensor and visualization technologies to view and modify designs more naturally and efficiently than we could using purely 2D tools. We are just beginning, but eventually hope to build the fastest route between the idea of a rocket and the reality of the factory floor. Special thanks to Leap Motion, Siemens and Oculus VR, as well as NVIDIA, Projection Design, Provision, and to everyone enabling and challenging the world to interact with technology in exciting new ways.

    published: 05 Sep 2013
  • Interaction Design in VR: Valve's Lessons

    In this vital talk from GDC Europe 2015, taken from the company's experience developing the Vive VR headset with HTC, Valve's Yasser Malaika focuses on the idiosyncrasies of motion control within VR, in particular the areas where traditional rules of interaction significantly change or no longer apply. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives. Follow us on Twitter https://twitter.com/Official_GDC Checkout our Facebook page for GDC exclusives https://www.facebook.com/GameDevelopersConfe...

    published: 09 Oct 2015
  • RiftSketch: Live coding in VR with the Oculus Rift, Firefox WebVR, JavaScript and Three.js

    I built a live-coding web app for the Oculus Rift where you code in JavaScript using Three.js and watch the world change around you in real-time. It's quite a niche application since you need to have an Oculus Rift, be a JavaScript programmer *and* be sufficiently familiar with Three.js but, if you fit that criteria, it's a surprisingly engaging experience! If happen to have a Rift and you want to try it out yourself, download the Windows or OS X or dev build of Firefox that includes the WebVR APIs from http://blog.bitops.com/blog/2014/08/20/updated-firefox-vr-builds/ and visit http://brianpeiris.github.io/RiftSketch with your Rift hooked up. The code's messy but it's up on GitHub: https://github.com/brianpeiris/RiftSketch Edit: Since people keep asking, the music is actually just one ...

    published: 04 Oct 2014
  • Data and Insights in the VR Market

    In this 2016 GDC session, EEDAR's Patrick Walker shares some useful data on the virtual reality marketplace that may be helpful to developers working in all ends of the VR sector, from gaming and beyond. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives. Follow us on Twitter https://twitter.com/Official_GDC Check out our Facebook page for GDC exclusives https://www.facebook.com/GameDevelopersConference Visit our site: http://ubm.io/2ctNvqZ

    published: 26 Feb 2017
  • Udacity Nanodegrees: Is It Worth It?

    FREE COURSE - 5 Learning Mistakes Software Developers Make https://simpleprogrammer.com/learn-faster In this episode, I talk about nanodegrees and Udacity. If you liked this video, share, like and, of course, subscribe! Subscribe To My YouTube Channel: http://bit.ly/1zPTNLT Visit Simple Programmer Website: http://simpleprogrammer.com/ Connect with me on social media: Facebook: https://www.facebook.com/SimpleProgrammer Twitter: https://twitter.com/jsonmez Other Links: Sign up for the Simple Programmer Newsletter: http://simpleprogrammer.com/email Simple Programmer blog: http://simpleprogrammer.com/blog Learn how to learn anything quickly: http://10stepstolearn.com Boost your career now: http://devcareerboost.com programming education

    published: 19 Jun 2015
  • Vision Summit 2016 Keynote

    Vision VR/AR Summit is an all-new cross industry event for artists, engineers, programmers, designers, musicians, directors and producers, hardware manufacturers and researchers. http://visionsummit2016.com/

    published: 14 Mar 2016
  • Virtual Reality Is it worth it? (Game Development)

    Hello Friend, I’m sure that you have heard about Virtual Reality in one way or another, but just in case you have been living under a rock for the past 5 years let me tell you about it. Virtual Reality is a 3D simulation of a virtual environment that you can interact with just as if you were to do it in the real world! How amazing is that? We are living in the future and Virtual Reality is here to stay. You might be just a web developer looking at Virtual reality as an impossible technology stack that you would never take on. For the last couple of months, I have been working on a game using the Unity game engine and learning a bunch more about Game Development and Virtual Reality. Looking at VR and Game Development from the outside might seem like a scary insurmountable technology ...

    published: 01 Aug 2017
  • Unite 2016 - Creating Immersive Interfaces and Interactions for VR and Mobile

    This talk introduces newer developers to design needs for User Experience on VR and mobile, but also gives general tips for dealing with any new unexplored hardware. User Experience and User Interface are key to using new hardware effectively. MJ Johns - Astire Games

    published: 01 Dec 2016
  • Unite 2016 - VR Technical Solutions and How They Influence Design

    VR is here, and it's brought a truckload of new challenges with it. VR developers must be prepared to bend their design goals to the realities of engine architecture, performance and endless surprises. This panel includes case studies from each speaker including the technical challenges they have encountered, how they have solved them, and how these challenges have influenced the design of their games.

    published: 01 Dec 2016
  • [YourVRUI Unity Plugin]: Forget about UI programming in VR/AR

    Available Now On Unity Asset Store: https://www.assetstore.unity3d.com/en/#!/content/88235 The YourVRUI Unity plugin is a plugin to make easy to UI/UX content creators around the world to face the jump to the new platforms of VR/AR without forgetting to support traditional platforms. Thanks to this plugin any professional programmer can get instant result for their VR/AR projects. About me: https://www.linkedin.com/in/esteban-gallardo-380536a/

    published: 03 May 2017
  • Unity Tutorial 1: Introduction to Game Programming

    Unity Tutorial 1: Introduction to Game Programming https://www.youtube.com/watch?v=tC6yYLRpKlI http://learnsauce.com/virtualrealitytutorial/ With virtual reality picking up steam, games and 3D media in general, are set to become huge in the entertainment space. One needs to have the skills to create interactive worlds with solid gameplay logic to blur the lines between the virtual and the real. Welcome to our Unity Tutorial series. Targeted at those who already have some programming skills, this tutorial series will nevertheless cover all the bases involved in game development. The first module covers game programming and provides an overview of the C# language. Head over to LearnSauce.com for the complete video series, eBooks and source materials. Facebook : http://www.facebook.com/le...

    published: 01 Jun 2015
  • Is Game Development Career Viable?

    FREE COURSE - 5 Learning Mistakes Software Developers Make https://simpleprogrammer.com/learn-faster Visit: http://simpleprogrammer.com/ Career Story Videos: https://www.youtube.com/playlist?list=PLjwWT1Xy3c4UR55IrHNC7xSzOG0CA3AaJ Pluralsight Courses Page: https://simpleprogrammer.com/pluralsight Is Game Development Career Viable? Some people dream of becoming a game developer. And I include myself in this statistic. For a long time, I've dreamed of becoming and working with game development. For those who don't know, Video game development is the process of creating a video game. Development is undertaken by a game developer, which may range from one person to a large business. But... Is this a viable career path? Can you actually make money by becoming a game developer? Is the compe...

    published: 13 May 2016
  • Unite 2015 - AR & VR Development: Sharpening the Tip of the Spear

    Successfully adding AR or VR to your studio's arsenal is expensive, and requires significant R&D burn. Programmers & Designers must act as "early adopters" of this new tech to keep ahead of the curve, and accurately convey emerging feature requirements to clients or other developers. The standard for developing AR/VR experiences is rapidly evolving as developers pioneer new interaction methods & gameplay mechanics. This session will explore best practices for AR & VR as we stride in to the future, and how studios can position their teams ahead of the development curve. Help us caption & translate this video! http://amara.org/v/V61c/

    published: 06 Oct 2015
  • Programming Tutorials vs Books

    Are programming tutorials really good for you? In this video I’m giving my take on wether you should buy a book on programming or watch coding tutorials. The answer is different for different people!

    published: 15 Apr 2017
  • VR Developer Panel

    This panel will focus on lessons learned while building and shipping successful virtual reality projects. The VR space is still very new, but many developers are already reaching lots of happy customers, and turning a profit in the process. Hear from some of those developers on the opportunities and challenges of the VR marketplace. Panelists: Brandon Laatsch from Stress Level Zero, Sarah Northway from Northway Games, Dylan Fitterer from Audiosurf, and Dirk Van Welden from I-Illusions Moderated by Chet Faliszek from Valve

    published: 04 Nov 2016
  • Why Linus Torvalds doesn't use Ubuntu or Debian

    Linus gives the practical reasons why he doesn't use Ubuntu or Debian.

    published: 04 Sep 2014
  • The London heist VR

    Game programmer/ designer/ photographer/ graphic artist/

    published: 07 Dec 2016
  • Ivanhoe College - Google Expeditions Pioneer Programme

    A short demonstration of a Science teacher leading a class on a trip round the circulatory system, using the Google VR programme for schools. 6th February 2017.

    published: 07 Feb 2017
  • World Food Programme on VR for impact in Davos 2017

    published: 19 Jan 2017
  • Programmer || Telugu Short Film 2016 || Directed by Lokesh || VR PRODUCTIONS PRESENTS

    Programmer || Telugu Short Film 2016 || Directed by Lokesh VR PRODUCTIONS PRESENTS

    published: 20 Dec 2016
  • Virtual Reality Development for Programmers, Session 4

    VR Development for programmers, Session 4: VR Modalities and Devices. What's with all these different terms? What equipment is on the market? I'll go into all of that and more in Session 4

    published: 17 Jul 2017
developed with YouTube
Virtual Reality (VR): Too Early To Specialize?

Virtual Reality (VR): Too Early To Specialize?

  • Order:
  • Duration: 9:59
  • Updated: 07 Dec 2016
  • views: 5404
videos
FREE COURSE - 5 Learning Mistakes Software Developers Make https://simpleprogrammer.com/learn-faster SUBSCRIBE TO THIS CHANNEL: vid.io/xokz CHECK OUT HIRED.COM: http://simpleprogrammer.com/hiredsp Specialization & Niching Down For Programmers: https://www.youtube.com/playlist?list=PLjwWT1Xy3c4W5SK-MGjp_KSFZF2pEMCt8 Virtual Reality: Too Early To Specialize? So, a lot of you have probably heard of virtual reality (or VR) over the last few months, right? VR is definitely getting more attention and exposure on the media and more attention is being drawn into this amazing area of expertise. So, for those who don't know, Virtual Reality (VR) consists of "Virtual reality (VR) typically refers to computer technologies that use software to generate realistic images, sounds and other sensations that replicate a real environment (or create an imaginary setting), and simulate a user's physical presence in this environment, by enabling the user to interact with this space and any objects depicted therein using specialized display screens or projectors and other devices. VR has been defined as "...a realistic and immersive simulation of a three-dimensional environment, created using interactive software and hardware, and experienced or controlled by movement of the body" or as an "immersive, interactive experience generated by a computer". A person using virtual reality equipment is typically able to "look around" the artificial world, move about in it and interact with features or items that are depicted on a screen or in goggles. Virtual realities artificially create sensory experiences, which can include sight, touch, hearing, and, less commonly, smell. Most 2016-era virtual realities are displayed either on a computer monitor, a projector screen, or with a virtual reality headset (also called head-mounted display or HMD). HMDs typically take the form of head-mounted goggles with a screen in front of the eyes. Some simulations include additional sensory information and provide sounds through speakers or headphones. Virtual Reality actually brings the user into the digital world by cutting off outside stimuli. In this way user is solely focusing on the digital content." (Source: https://en.wikipedia.org/wiki/Virtual_reality) So, all this attention may raise a lot of different questions to programmers that want to specialize in VR. Is it too early? How it the market right now? Is it a shot in the dark? Watch this video and find out! If you have a question, email me at john@simpleprogrammer.com If you liked this video, share, like and, of course, subscribe! Subscribe To My YouTube Channel: http://bit.ly/1zPTNLT Visit Simple Programmer Website: http://simpleprogrammer.com/ Connect with me on social media: Facebook: https://www.facebook.com/SimpleProgrammer Twitter: https://twitter.com/jsonmez Other Links: Sign up for the Simple Programmer Newsletter: http://simpleprogrammer.com/email Simple Programmer blog: http://simpleprogrammer.com/blog Learn how to learn anything quickly: http://10stepstolearn.com Boost your career now: http://devcareerboost.com Other Related Topics: software development, programming, coding
https://wn.com/Virtual_Reality_(Vr)_Too_Early_To_Specialize
Unite 2016 - 3D Game Programmers Meet Real-World Architects for VR/AR

Unite 2016 - 3D Game Programmers Meet Real-World Architects for VR/AR

  • Order:
  • Duration: 30:59
  • Updated: 01 Dec 2016
  • views: 6702
videos
Learn all the ways Unity is being used for architecture and construction, including Virtual Reality development. Sanjay Mistry - VIMtrek
https://wn.com/Unite_2016_3D_Game_Programmers_Meet_Real_World_Architects_For_Vr_Ar
Best Programming Languages for Augmented Reality

Best Programming Languages for Augmented Reality

  • Order:
  • Duration: 9:01
  • Updated: 30 May 2017
  • views: 4509
videos
---- !! SPONSORS !! ----- DevMountain Coding Bootcamp https://goo.gl/P4vgKS Hipster Code https://www.hipstercode.com/ CONTRIBUTE: PayPal: https://www.paypal.me/realchrishawkes Patreon: https://www.patreon.com/chrishawkes
https://wn.com/Best_Programming_Languages_For_Augmented_Reality
Programming in Virtual Reality

Programming in Virtual Reality

  • Order:
  • Duration: 0:53
  • Updated: 05 Oct 2016
  • views: 1604
videos
music by Christo LaVey
https://wn.com/Programming_In_Virtual_Reality
Vision VR/AR Summit 2017 Keynote

Vision VR/AR Summit 2017 Keynote

  • Order:
  • Duration: 2:32:12
  • Updated: 01 May 2017
  • views: 63674
videos
The Vision VR/AR Summit is an event for artists, engineers, programmers, designers, musicians, directors, producers, hardware manufacturers and researchers. The content and networking are focused on furthering the knowledge base of anyone developing virtual and/or augmented reality content in Unity.
https://wn.com/Vision_Vr_Ar_Summit_2017_Keynote
The Art Of: 3D - How To Make an Augmented Reality App (Exclusive) - Ovation

The Art Of: 3D - How To Make an Augmented Reality App (Exclusive) - Ovation

  • Order:
  • Duration: 3:12
  • Updated: 19 Mar 2014
  • views: 129122
videos
Kelly Hecker (Lead Game Programmer at Art + Science Labs) gives a tutorial to create your own augmented reality app. Check out Art + Science Labs - http://artscilabs.com/ Step 1 - Download the Unity Game Engine free - https://unity3d.com/unity/download Step 2 - Download Vuforia - https://www.vuforia.com/ Step 3 - Find an image as a marker. Step 4 - Add your target, give it a name and drag your picture in. Click the check box and download selected targets Step 5- Find free 3D models for the tutorial - https://www.assetstore.unity3d.com/#/category/0 Step 6 - Open Vuforia and import your marker and 3D model. Step 7 - Add an AR camera by going to prefabs and then AR camera. Drag that into your scene. Step 8 - Drag the image target into your scene. Step 9 - Go to your AR camera. On the right in inspector, you'll see data set load behavior. Go ahead and load and then activate it. Step 10 - Drag in your 3D model and then hit run. Watch The Art Of: 3D on Sunday, March 23 at 7:30ET. Catch a new episode every Sunday at 7:30ET. "The Art Of" explores creative fields that fall outside the traditional definition of "art." Each week, a new artistic medium is explored through profiles of boundary-pushing artists. Focusing on the celebrated as well as the undiscovered, this series explores the creative process behind each featured art form and uncovers how and why these artists do what they do. From burlesque dancers to hair sculptors and dessert denizens, each week "The Art Of" reveals the passion that keeps these artists motivated and inspired. Subscribe to Ovation's YouTube - http://bit.ly/OvationSub Watch the latest from Ovation - http://bit.ly/OvationUploads Watch Ovation's most popular videos - http://bit.ly/OvationPopular Like Ovation on Facebook - https://www.facebook.com/OvationTV Follow Ovation on Twitter - http://twitter.com/#!/ovationtv For More Art Stories - http://culturepop.com/ Ovation is America's only arts television network, whose mission is to connect the world to all forms of art and artistic expression.
https://wn.com/The_Art_Of_3D_How_To_Make_An_Augmented_Reality_App_(Exclusive)_Ovation
Lessons Learned from VR Prototyping

Lessons Learned from VR Prototyping

  • Order:
  • Duration: 32:41
  • Updated: 06 Feb 2017
  • views: 5433
videos
In this rapid-fire 2016 VRDC talk, Rob Jagnow of Google gives a quick review of some of Google's top lessons and cover the freshest ideas to emerge from their rapid prototyping team. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives. Follow us on Twitter https://twitter.com/Official_GDC Check out our Facebook page for GDC exclusives https://www.facebook.com/GameDevelopersConference Visit our site: http://ubm.io/2ctNvqZ
https://wn.com/Lessons_Learned_From_Vr_Prototyping
Unite Europe 2017 - VR and AR applications in car development

Unite Europe 2017 - VR and AR applications in car development

  • Order:
  • Duration: 32:43
  • Updated: 10 Jul 2017
  • views: 1701
videos
Virtual Engineering Lab (VEL) at Volkswagen AG builds tailor-made VR/AR solutions for engineers, designers and stylists involved in the process of car development. In this talk, they share insight into the car development process and how they push Unity, VR HMDs and HoloLens to the limit in order to replace or augment physical mock-ups of car prototypes (e.g. clay models) with virtual ones. For more information on Unite Europe and future Unite events visit this page. https://unite.unity.com/ Przemyslaw Korzeniowski - Volkswagen AG / Imperial College London Oliver Schnabel - Volkswagen AG
https://wn.com/Unite_Europe_2017_Vr_And_Ar_Applications_In_Car_Development
The Future of Design

The Future of Design

  • Order:
  • Duration: 3:49
  • Updated: 05 Sep 2013
  • views: 2474557
videos
SpaceX is exploring methods for engineers to accelerate their workflow by designing more directly in 3D. We are integrating breakthroughs in sensor and visualization technologies to view and modify designs more naturally and efficiently than we could using purely 2D tools. We are just beginning, but eventually hope to build the fastest route between the idea of a rocket and the reality of the factory floor. Special thanks to Leap Motion, Siemens and Oculus VR, as well as NVIDIA, Projection Design, Provision, and to everyone enabling and challenging the world to interact with technology in exciting new ways.
https://wn.com/The_Future_Of_Design
Interaction Design in VR: Valve's Lessons

Interaction Design in VR: Valve's Lessons

  • Order:
  • Duration: 50:46
  • Updated: 09 Oct 2015
  • views: 8982
videos
In this vital talk from GDC Europe 2015, taken from the company's experience developing the Vive VR headset with HTC, Valve's Yasser Malaika focuses on the idiosyncrasies of motion control within VR, in particular the areas where traditional rules of interaction significantly change or no longer apply. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives. Follow us on Twitter https://twitter.com/Official_GDC Checkout our Facebook page for GDC exclusives https://www.facebook.com/GameDevelopersConference http://www.gdconf.com/
https://wn.com/Interaction_Design_In_Vr_Valve's_Lessons
RiftSketch: Live coding in VR with the Oculus Rift, Firefox WebVR, JavaScript and Three.js

RiftSketch: Live coding in VR with the Oculus Rift, Firefox WebVR, JavaScript and Three.js

  • Order:
  • Duration: 10:36
  • Updated: 04 Oct 2014
  • views: 252719
videos
I built a live-coding web app for the Oculus Rift where you code in JavaScript using Three.js and watch the world change around you in real-time. It's quite a niche application since you need to have an Oculus Rift, be a JavaScript programmer *and* be sufficiently familiar with Three.js but, if you fit that criteria, it's a surprisingly engaging experience! If happen to have a Rift and you want to try it out yourself, download the Windows or OS X or dev build of Firefox that includes the WebVR APIs from http://blog.bitops.com/blog/2014/08/20/updated-firefox-vr-builds/ and visit http://brianpeiris.github.io/RiftSketch with your Rift hooked up. The code's messy but it's up on GitHub: https://github.com/brianpeiris/RiftSketch Edit: Since people keep asking, the music is actually just one of the royalty-free tracks from YouTube's audio library called "Grass" by "Silent Partner": https://www.youtube.com/audiolibrary_download?vid=2545f834238bcd11
https://wn.com/Riftsketch_Live_Coding_In_Vr_With_The_Oculus_Rift,_Firefox_Webvr,_Javascript_And_Three.Js
Data and Insights in the VR Market

Data and Insights in the VR Market

  • Order:
  • Duration: 29:52
  • Updated: 26 Feb 2017
  • views: 6758
videos
In this 2016 GDC session, EEDAR's Patrick Walker shares some useful data on the virtual reality marketplace that may be helpful to developers working in all ends of the VR sector, from gaming and beyond. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives. Follow us on Twitter https://twitter.com/Official_GDC Check out our Facebook page for GDC exclusives https://www.facebook.com/GameDevelopersConference Visit our site: http://ubm.io/2ctNvqZ
https://wn.com/Data_And_Insights_In_The_Vr_Market
Udacity Nanodegrees: Is It Worth It?

Udacity Nanodegrees: Is It Worth It?

  • Order:
  • Duration: 6:43
  • Updated: 19 Jun 2015
  • views: 139599
videos
FREE COURSE - 5 Learning Mistakes Software Developers Make https://simpleprogrammer.com/learn-faster In this episode, I talk about nanodegrees and Udacity. If you liked this video, share, like and, of course, subscribe! Subscribe To My YouTube Channel: http://bit.ly/1zPTNLT Visit Simple Programmer Website: http://simpleprogrammer.com/ Connect with me on social media: Facebook: https://www.facebook.com/SimpleProgrammer Twitter: https://twitter.com/jsonmez Other Links: Sign up for the Simple Programmer Newsletter: http://simpleprogrammer.com/email Simple Programmer blog: http://simpleprogrammer.com/blog Learn how to learn anything quickly: http://10stepstolearn.com Boost your career now: http://devcareerboost.com programming education
https://wn.com/Udacity_Nanodegrees_Is_It_Worth_It
Vision Summit 2016 Keynote

Vision Summit 2016 Keynote

  • Order:
  • Duration: 1:47:23
  • Updated: 14 Mar 2016
  • views: 12702
videos
Vision VR/AR Summit is an all-new cross industry event for artists, engineers, programmers, designers, musicians, directors and producers, hardware manufacturers and researchers. http://visionsummit2016.com/
https://wn.com/Vision_Summit_2016_Keynote
Virtual Reality Is it worth it? (Game Development)

Virtual Reality Is it worth it? (Game Development)

  • Order:
  • Duration: 27:48
  • Updated: 01 Aug 2017
  • views: 115
videos
Hello Friend, I’m sure that you have heard about Virtual Reality in one way or another, but just in case you have been living under a rock for the past 5 years let me tell you about it. Virtual Reality is a 3D simulation of a virtual environment that you can interact with just as if you were to do it in the real world! How amazing is that? We are living in the future and Virtual Reality is here to stay. You might be just a web developer looking at Virtual reality as an impossible technology stack that you would never take on. For the last couple of months, I have been working on a game using the Unity game engine and learning a bunch more about Game Development and Virtual Reality. Looking at VR and Game Development from the outside might seem like a scary insurmountable technology stack that you would never be able to master. But after learning Unity and Game Development with my friend Jason, I have to say it’s not that bad. I was able to schedule a private exclusive never been seen before interview with Jason the founder of Unity3D.college. I got him to share with us the ins and outs of Virtual Reality. Here are some of the questions Jason Answered for us: What is VR? How does Virtual Reality Work? Why VR and Why now? What do you need to get started with VR? Is a VR PC required? What are the top hardware devices for VR? How big is the opportunity in VR? Who should get into VR Development? What Game engine should you use for VR? What are the common mistakes that new VR developers make? Is VR just for Games? VR and Real World Applications? After talking to Jason I’m 100% on the VR camp. Talk soon, Rick H. Keywords used in the interview: Project Setup (Creating Project), SteamVR [HTC Vive, Oculus Rif], Testing and Clean Code, Animations, Performance (How to use the Profiler), Code Separation, TextMeshPro, God Objects, Architecture, Serialized Fields , Beretta Weapon (Amo, Audio, Creation, Sending Bullets Down, Reloading, Firing, Haptic Feedback, Bullet Holes), Environment for Games, VR Hands, Profiler, Oculus Rift Want to transform into a Full-Stack Developer? I'll show you how → https://codewithintent.com/full-stack-developer ☆Subscribe To Channel☆ https://codewithintent.com/subscribe ☆Ask a Question☆ https://codewithintent.com/question Don't forget to Like, Comment & Subscribe to stay updated with the latest content released. ☆My Products☆ Programming Fundamentals → https://codewithintent.com/fun MEAN Stack 2.0 Course → https://codewithintent.com/meanstack Dev-Shop Premium WordPress Theme → https://codewithintent.com/portfolio-theme Modern Development Environments → https://codewithintent.com/dev-env ☆Follow Me☆ Blog → https://codewithintent.com Twitter → https://codewithintent.com/twitter Google+ → https://codewithintent.com/google Facebook → https://codewithintent.com/facebook Instagram → https://codewithintent.com/instagram ☆My GearMy Main Computer → https://codewithintent.com/best-computer-for-programmers My Favorite Hosting → https://codewithintent.com/best-virtual-server My Microphone → https://codewithintent.com/mic ☆Mailing Address☆ Rick Hernandez 801-820-0101 32 W 200 S #117 Salt Lake City, UT 84101 USA
https://wn.com/Virtual_Reality_Is_It_Worth_It_(Game_Development)
Unite 2016 - Creating Immersive Interfaces and Interactions for VR and Mobile

Unite 2016 - Creating Immersive Interfaces and Interactions for VR and Mobile

  • Order:
  • Duration: 54:42
  • Updated: 01 Dec 2016
  • views: 7253
videos
This talk introduces newer developers to design needs for User Experience on VR and mobile, but also gives general tips for dealing with any new unexplored hardware. User Experience and User Interface are key to using new hardware effectively. MJ Johns - Astire Games
https://wn.com/Unite_2016_Creating_Immersive_Interfaces_And_Interactions_For_Vr_And_Mobile
Unite 2016 - VR Technical Solutions and How They Influence Design

Unite 2016 - VR Technical Solutions and How They Influence Design

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  • Duration: 55:38
  • Updated: 01 Dec 2016
  • views: 1129
videos
VR is here, and it's brought a truckload of new challenges with it. VR developers must be prepared to bend their design goals to the realities of engine architecture, performance and endless surprises. This panel includes case studies from each speaker including the technical challenges they have encountered, how they have solved them, and how these challenges have influenced the design of their games.
https://wn.com/Unite_2016_Vr_Technical_Solutions_And_How_They_Influence_Design
[YourVRUI Unity Plugin]: Forget about UI programming in VR/AR

[YourVRUI Unity Plugin]: Forget about UI programming in VR/AR

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  • Duration: 2:42
  • Updated: 03 May 2017
  • views: 136
videos
Available Now On Unity Asset Store: https://www.assetstore.unity3d.com/en/#!/content/88235 The YourVRUI Unity plugin is a plugin to make easy to UI/UX content creators around the world to face the jump to the new platforms of VR/AR without forgetting to support traditional platforms. Thanks to this plugin any professional programmer can get instant result for their VR/AR projects. About me: https://www.linkedin.com/in/esteban-gallardo-380536a/
https://wn.com/Yourvrui_Unity_Plugin_Forget_About_Ui_Programming_In_Vr_Ar
Unity Tutorial 1: Introduction to Game Programming

Unity Tutorial 1: Introduction to Game Programming

  • Order:
  • Duration: 15:57
  • Updated: 01 Jun 2015
  • views: 13153
videos
Unity Tutorial 1: Introduction to Game Programming https://www.youtube.com/watch?v=tC6yYLRpKlI http://learnsauce.com/virtualrealitytutorial/ With virtual reality picking up steam, games and 3D media in general, are set to become huge in the entertainment space. One needs to have the skills to create interactive worlds with solid gameplay logic to blur the lines between the virtual and the real. Welcome to our Unity Tutorial series. Targeted at those who already have some programming skills, this tutorial series will nevertheless cover all the bases involved in game development. The first module covers game programming and provides an overview of the C# language. Head over to LearnSauce.com for the complete video series, eBooks and source materials. Facebook : http://www.facebook.com/learnsauce Twitter : https://twitter.com/learnsauce Google+ : https://www.google.com/+LearnsauceTutorials Incoming Search Terms: "Virtual Reality Games" "Virtual Reality" "Virtual Reality Technology" "Virtual Reality Systems" "Virtual Reality Apps" "Virtual Gaming" "Virtual Reality Gaming" "Oculus Virtual Reality" "Virtual Reality Tutorials" "Virtual Reality Oculus Rift" "Oculus Rift Virtual Reality" "Virtual Reality Development" "Oculus Rift Virtual" "Virtual Reality Game"
https://wn.com/Unity_Tutorial_1_Introduction_To_Game_Programming
Is Game Development Career Viable?

Is Game Development Career Viable?

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  • Duration: 6:27
  • Updated: 13 May 2016
  • views: 24345
videos
FREE COURSE - 5 Learning Mistakes Software Developers Make https://simpleprogrammer.com/learn-faster Visit: http://simpleprogrammer.com/ Career Story Videos: https://www.youtube.com/playlist?list=PLjwWT1Xy3c4UR55IrHNC7xSzOG0CA3AaJ Pluralsight Courses Page: https://simpleprogrammer.com/pluralsight Is Game Development Career Viable? Some people dream of becoming a game developer. And I include myself in this statistic. For a long time, I've dreamed of becoming and working with game development. For those who don't know, Video game development is the process of creating a video game. Development is undertaken by a game developer, which may range from one person to a large business. But... Is this a viable career path? Can you actually make money by becoming a game developer? Is the competition high? What should you do in order to become a game developer? How should you start? I got this question and it says, "Hi John, how's it going? I'm a 19-year-old college student and I'm interested in the gaming industry mostly in programming. I've been doing some basic tutorials for different game engines and languages and I'm not really sure what to do about school. I've been doubting that a degree would be good for me. I recently found block.io and it looks interesting. The android developer option looks cool and it's shorter and less expensive than others. There seems to be lots of boot camps or web development and software engineering but none for game development like working on a PC or consul games either making your own or working with other people. Do you have any advice? Is software engineering and web development a good thing to look into even though it doesn't seem as interesting right now? Thanks for your time." This is sort of a tough one, right? I mean game development is difficult to get into. Why? Because everyone wants to get in the game development, I mean who wouldn't want to? The only thing I can think of that would be more difficult to get in to besides game development and certain industries, adult industries that we won't name here would probably be game testing. Who wouldn't want to test games, right? But a game developer it's definitely difficult to break into but you can do it and you can go to school for it. I'm going to give you 2 schools that I've always wanted to attend. One of them-I don't know a lot about these schools but I've heard of them and they're game development schools specifically. One of them is DigiPen so check that one out. The other one is here in-near me in Orlando called Full Sail University. I've heard of them. I've heard really good things. In fact, just a few years ago I was tempted to go get a degree from there just because I wanted to go to the school because it seemed like it would be cool. I don't know of any boot camps that would actually do game development and I don't know if you really want to. I think if you wanted-I think game development is in depth enough and that you need enough connections that you probably want to go to school to do that. Watch this video and find out. If you have a question, email me at john@simpleprogrammer.com If you liked this video, share, like and, of course, subscribe! Subscribe To My YouTube Channel: http://bit.ly/1zPTNLT Visit Simple Programmer Website: http://simpleprogrammer.com/ Connect with me on social media: Facebook: https://www.facebook.com/SimpleProgrammer Twitter: https://twitter.com/jsonmez Other Links: Sign up for the Simple Programmer Newsletter: http://simpleprogrammer.com/email Simple Programmer blog: http://simpleprogrammer.com/blog Learn how to learn anything quickly: http://10stepstolearn.com Boost your career now: http://devcareerboost.com
https://wn.com/Is_Game_Development_Career_Viable
Unite 2015 - AR & VR Development: Sharpening the Tip of the Spear

Unite 2015 - AR & VR Development: Sharpening the Tip of the Spear

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  • Duration: 1:05:09
  • Updated: 06 Oct 2015
  • views: 3625
videos
Successfully adding AR or VR to your studio's arsenal is expensive, and requires significant R&D burn. Programmers & Designers must act as "early adopters" of this new tech to keep ahead of the curve, and accurately convey emerging feature requirements to clients or other developers. The standard for developing AR/VR experiences is rapidly evolving as developers pioneer new interaction methods & gameplay mechanics. This session will explore best practices for AR & VR as we stride in to the future, and how studios can position their teams ahead of the development curve. Help us caption & translate this video! http://amara.org/v/V61c/
https://wn.com/Unite_2015_Ar_Vr_Development_Sharpening_The_Tip_Of_The_Spear
Programming Tutorials vs Books

Programming Tutorials vs Books

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  • Duration: 6:27
  • Updated: 15 Apr 2017
  • views: 738
videos
Are programming tutorials really good for you? In this video I’m giving my take on wether you should buy a book on programming or watch coding tutorials. The answer is different for different people!
https://wn.com/Programming_Tutorials_Vs_Books
VR Developer Panel

VR Developer Panel

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  • Duration: 1:00:41
  • Updated: 04 Nov 2016
  • views: 3756
videos
This panel will focus on lessons learned while building and shipping successful virtual reality projects. The VR space is still very new, but many developers are already reaching lots of happy customers, and turning a profit in the process. Hear from some of those developers on the opportunities and challenges of the VR marketplace. Panelists: Brandon Laatsch from Stress Level Zero, Sarah Northway from Northway Games, Dylan Fitterer from Audiosurf, and Dirk Van Welden from I-Illusions Moderated by Chet Faliszek from Valve
https://wn.com/Vr_Developer_Panel
Why Linus Torvalds doesn't use Ubuntu or Debian

Why Linus Torvalds doesn't use Ubuntu or Debian

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  • Duration: 2:43
  • Updated: 04 Sep 2014
  • views: 1247634
videos
Linus gives the practical reasons why he doesn't use Ubuntu or Debian.
https://wn.com/Why_Linus_Torvalds_Doesn't_Use_Ubuntu_Or_Debian
The London heist VR

The London heist VR

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  • Duration: 1:34:04
  • Updated: 07 Dec 2016
  • views: 11
videos
Game programmer/ designer/ photographer/ graphic artist/
https://wn.com/The_London_Heist_Vr
Ivanhoe College - Google Expeditions Pioneer Programme

Ivanhoe College - Google Expeditions Pioneer Programme

  • Order:
  • Duration: 2:40
  • Updated: 07 Feb 2017
  • views: 319
videos
A short demonstration of a Science teacher leading a class on a trip round the circulatory system, using the Google VR programme for schools. 6th February 2017.
https://wn.com/Ivanhoe_College_Google_Expeditions_Pioneer_Programme
World Food Programme on VR for impact in Davos 2017

World Food Programme on VR for impact in Davos 2017

  • Order:
  • Duration: 3:27
  • Updated: 19 Jan 2017
  • views: 33
videos
https://wn.com/World_Food_Programme_On_Vr_For_Impact_In_Davos_2017
Programmer || Telugu Short Film 2016 || Directed by Lokesh || VR PRODUCTIONS PRESENTS

Programmer || Telugu Short Film 2016 || Directed by Lokesh || VR PRODUCTIONS PRESENTS

  • Order:
  • Duration: 5:15
  • Updated: 20 Dec 2016
  • views: 287
videos
Programmer || Telugu Short Film 2016 || Directed by Lokesh VR PRODUCTIONS PRESENTS
https://wn.com/Programmer_||_Telugu_Short_Film_2016_||_Directed_By_Lokesh_||_Vr_Productions_Presents
Virtual Reality Development for Programmers, Session 4

Virtual Reality Development for Programmers, Session 4

  • Order:
  • Duration: 32:05
  • Updated: 17 Jul 2017
  • views: 0
videos
VR Development for programmers, Session 4: VR Modalities and Devices. What's with all these different terms? What equipment is on the market? I'll go into all of that and more in Session 4
https://wn.com/Virtual_Reality_Development_For_Programmers,_Session_4
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